Week 11
During this week I looked more into marketing of the game and box designs and how the game could be sold.
Marketing
due too the models not having much of a gameplay purpose other than having be moved to initiate trade which can easily be done without the models i propose the models be sold separately if this game is to be taken to market in a funko pop size box like the design below and be given along with a player mat of that character and some extra cards that could be designed if this marketing option is taken forward because all the players need really to play our game is the base deck of cards and some die all the others are extras that make the game more immersive and can be used as a way of generating more income from the game so I propose the following two ideas for marketing:
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1) each model is sold separately in their own packaged box and sold with a playing mat and some extra cards that could be tailored to that character inn some way to make the bundle worth buying.
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2) the whole game is also sold together in one giant box bundle that includes everything
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Below are some mockups of some examples of the boxes I created using spray paint and stencils - the big box is the giant bundle idea where you get the whole set and the smaller box is an idea of the funko pop sized box that the character model bundle could be sold in - which of course would have to be sold in a larger packet to fit the other cards and charge tokens etc. and other things the players would get in that character pack essentially.
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Also Furthermore this week i designed some models as a part if helping Phil, Amy and Ali on project Onerio which can be found in the my work section and via the button bellow:
Trading post model and mat redesign
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Considering this was my last week of getting work done ready for the submission date i completed two more tasks one was at the suggestion of Logan and that was that we should have a model for the trading post as the middle mat may look a tad off if it has a displayed model of the beast on one side of the mat and nothing on the other so following the design that they had on the trading post card i made a quick mockup post model to go with the middle mat - (in terms of marketing if sold separately grand beast model, middle mat and trading post model should be sold together in my opinion)
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You may also see above the player mat redesign, I changed this at the suggestion of James because according to him and many other playtesters the grey made it hard for the text depicting what goes in what space was hard to see, I also moved the charges inside the charge box so that the imagery could me seen better and the wording could be read better as a white font against a contrasting black background.
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I also printed and laminated a larger A6 version of the grand beast card as the cards got printed and the grand beast card is the same size which makes it harder to see given the important info on the card and also because of the lamination players can use whiteboard pain or washable ink to mark off on the card the beasts current health making the card more interactable during gameplay and taking away the risk of forgetting the beast current health or needing bits of paper to track its HP.