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GAME DESIGNER
Max Clay
Year 2 Semester 1
MY PORTFOLIO
01
Essential Experience (Anxiety)
Anxiety
This Page Goes over the essential experience for "Nerves" and how I got to that experiences as well as the information/ideas I had in relation to the lenses and game ideas
02
Major And Minor Foci
Mechanics and 3D Modelling
This Page goes through and explains the Major focus for my game design document as well as the Minor focus for my game design document
03
CASUAL GAME
Research Notes
This Page showcases all the research I did on my essential experience of Anxiety in order to make sure that I could Tayler my gameplay experience to portray anxiety effectively.
CHARACTERS AND ENVIROMENT DEISGN
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